EDGE 217 - August 2010

Steamz and moar.
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Medicine Man
 
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EDGE 217 - August 2010

Postby Medicine Man » Thu Jul 08, 2010 12:34 pm

Cover
3DS
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Reviews
Crackdown 2 [360] - [8]
Dragon Quest IX: Sentinels Of The Starry Skies [DS] - [9]
Transformers: War For Cybertron [360, PC, PS3] - [5]
Trinity Universe [PS3] - [6]
Clash Of The Titans [360, PS3] - [3]
Darkstar One: Broken Alliance [360] - [6]
Art Style: Light Trax [Wii] - [7]
Art Style: Penta Tentacles [Wii] - [5]
Jett Rocket [Wii] - [4]
Aqua: Naval Warfare [360] - [3]
Apple Jack [360] - [8]
Lego Harry Potter Years 1-4 [360, PC, PS3, Wii] - [6]

Where applicable bold is version tested.

Hype
The Legend Of Zelda: Skyward Sword
Metroid: Other M
Golden Sun: Dark Dawn
Epic Mickey
Kirby's Epic Yarn
Killzone 3
Twisted Metal
Gran Turismo 5
MotorStorm Apocalypse
LittleBigPlanet 2
Journey
Halo: Reach
Gears Of War 3
Portal 2
Driver: San Francisco
Fallout: New Vegas
Castlevania: Lords Of Shadow
Enslaved: Odyssey To The West
Tron: Evolution
Metal Gear Solid: Rising
Bodycount
Spec Ops: The Line
Deus Ex: Human Revolution
XCOM
Rage
Brink

Making of...
The Trap Door

Time Extend
WarioWare: Smooth Moves

Elsewhere in the issue, a sit down with Peter Molyneux to discover why Fable III's about the difficulty of keeping promises and the creators of Dragon Quest, one of Japan's greatest game series. Also a look at the passion that still burns for classic arcade cabinets alongside an excerpt from Tristan Donovan's new book, When Videogames Ruled The World, and examine the thorny issue of copyright and DRM.

Next Month
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If anybody wants to know anything else just shout.




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DjchunKfunK
 
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Postby DjchunKfunK » Thu Jul 08, 2010 1:25 pm

Would be amazing if the rainbow signified a new Rainbow Island.
Check out my new gaming blog Player State. Updated every Wednesday.

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Rossell
 
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Postby Rossell » Thu Jul 08, 2010 1:38 pm

Elsewhere in the issue, a sit down with Peter Molyneux to discover why Fable III's about the difficulty of keeping promises


You mean like the other Fables? :lol:
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Liam
 
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Postby Liam » Thu Jul 08, 2010 2:12 pm

Solution: Don't make promises.

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DjchunKfunK
 
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Postby DjchunKfunK » Thu Jul 08, 2010 2:52 pm

The industry would be poorer without Molyneux shooting for the moon.
Check out my new gaming blog Player State. Updated every Wednesday.

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Rossell
 
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Postby Rossell » Thu Jul 08, 2010 3:50 pm

But would be richer if he didn't miss most the time.
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Lee
 
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Postby Lee » Thu Jul 08, 2010 4:51 pm

Rossell wrote:
Elsewhere in the issue, a sit down with Peter Molyneux to discover why Fable III's about the difficulty of keeping promises


You mean like the other Fables? :lol:


Or other games since Syndicate Wars :P

Not to sure the industry would lose to much after all if you can't get close to what you say in the first place who is going to take you seriously after so many times ? The ego is strong in that one ;)


And no one mention old ancient games that were good as some sort of defence it means bugger all when your latest ones are mere cut down shells of what was originally explained to get us interested. Your only as good as the last few games you made. So drop the fanboyism :P

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The Bag
 
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Postby The Bag » Thu Jul 08, 2010 5:11 pm

Rossell wrote:
Elsewhere in the issue, a sit down with Peter Molyneux to discover why Fable III's about the difficulty of keeping promises


You mean like the other Fables? :lol:


I know you don't care, but keep promises or not is part of the theme/story of F3.

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Rossell
 
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Postby Rossell » Thu Jul 08, 2010 5:23 pm

(Sorry, I wasn't dissing you or anything Bag, you do a grand job mate).

I meant to imply the whole "Peter says we can do this but then cuts it from the game" a bit like Kaz Yamauchi toys with GT fans a bit.

So to me its amusing when the premise of F3 comes up.
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The Bag
 
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Postby The Bag » Thu Jul 08, 2010 5:29 pm

So to me its amusing when the premise of F3 comes up.


We almost had an achievement to do with breaking all the promises you make that was a reference to the man himself.

There's also a 6' poster of Peter as a snake oil sales man in my eyeline in the office, we're very aware of our reputation :)

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Rossell
 
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Postby Rossell » Thu Jul 08, 2010 5:31 pm

Heh. Having said that, I guess its nice Lionhead has a sense of humour about the place.
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The Bag
 
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Postby The Bag » Thu Jul 08, 2010 5:35 pm

believe me, having a sense of humour about it (which I was failing at earlier, sorry) is really needed to suppress the desire to kill at times.

Rich
 
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Postby Rich » Fri Jul 09, 2010 7:00 pm

DjchunKfunK wrote:Would be amazing if the rainbow signified a new Rainbow Island.


I was hoping that too. Rainbow Islands is a brilliant game.

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Wizard Of Odd
 
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Postby Wizard Of Odd » Fri Jul 09, 2010 8:54 pm

DjchunKfunK wrote:Would be amazing if the rainbow signified a new Rainbow Island.


Ah yeah man, just imagine a new Rainbow Islands game!!

:|


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