Hence why I point to the Playstation Move, which is rather accurate, but not accurate enough to to all the fancy fiddley diddley bits they would want to properly recreate authentic swordfighting.
IMO Dean Learner: I said the fuck you don't do wet wipes.
They believe it is and they've made the software that proves to them it's good enough. I'm pretty sure they've got high standards of what they expect the hardware to due in terms of accurate sword fighting since they spend all day fighting with real swords.
The game has been cancelled as the developer ran out of money and couldn't find a publisher to help fund the deal. So another well funded Kickstarter game bites the dust.
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