It'sa me!

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Medicine Man
 
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Re: It'sa me!

Postby Medicine Man » Fri Oct 27, 2017 4:26 pm

eVoL wrote:At its best, galaxy is better ;)


That do? -_-



That sounds like a satisfactory compromise. I forgive you. :)

I think I'm just overly sensitive because I refuse to buy a Switch for Odyssey. £300+ for some already outdated, backwards hardware and Super Mario Sunshine 2, no thanks.

I'm not raging, oh no not in the slightest. :D

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eVoL
 
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Re: It'sa me!

Postby eVoL » Fri Oct 27, 2017 5:51 pm

Well I did just spend £300 on it! Fml. Not even anything else I want to play on it either!

I want MK but I can’t justify £40+ for a game I already own and played the shit out of.
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Re: It'sa me!

Postby Subway Diet » Sat Oct 28, 2017 7:14 am

Did I just murder that rabbit?

It always seemed so innocuous when a 2D sprite blinked out of existence.
End of an Era

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Re: It'sa me!

Postby DjchunKfunK » Sat Oct 28, 2017 8:32 am

This is really good so far, it's like the great level design of Mario 64 crossed with the unique move-set of Mario Sunshine. The first proper world you get to is very reminiscent of the first world in Mario 64.
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Re: It'sa me!

Postby Medicine Man » Sat Oct 28, 2017 12:14 pm

eVoL wrote:Well I did just spend £300 on it! Fml. Not even anything else I want to play on it either!

I want MK but I can’t justify £40+ for a game I already own and played the shit out of.


Sounds like we're the same person except the timeline has split at the point the Nintendo Switch was introduced.

I've been moaning to the wife about not having Mario (the first Mario game I haven't had at launch) and the ridiculous cost of the Switch. I think I may have overdone it as I get the feeling she's looking into getting one.
This was most definitely not my intention I feel years of raising children has made her susceptible to reverse psychology even though that was never my intention and I was being 100% honest about not wanting one.

It's a confusing time.

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eVoL
 
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Re: It'sa me!

Postby eVoL » Sat Oct 28, 2017 2:11 pm

Give me 20-30hours and maybe I’ll have one for sale :lol:
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Re: It'sa me!

Postby Raid » Sun Oct 29, 2017 1:50 pm

I've really been enjoying Odyssey; it's extremely non-linear and it's rare that you find yourself doing the same thing for more than a couple of minutes at a time, which works for the most part but I'll occasionally come across something I'd rather do more of. It *is* very easy to begin with, I'm told that it gets much more challenging after you've finished the story, which is an approach I don't particularly like, but I understand why they do it that way.

I ended up liking the Metro Kingdom (New Donk City) much more than I expected given my dislike of the mixed art styles. With it being a fairly dense area, it has a lot of good platforming bits which are sadly lacking so far in other kingdoms.

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eVoL
 
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Re: It'sa me!

Postby eVoL » Sun Oct 29, 2017 5:20 pm

It’s rather good fun. The stuff that can only be done via motion controls are an affront though!


As an aside, this is the first Nintendo hardware I’ve ever thought felt kind of flimsy, mostly the joycons. It’s definately not the build quality of old! Also way less comfy than the WiiU but I guess that can’t be helped in keeping it thin.
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Re: It'sa me!

Postby Medicine Man » Sun Oct 29, 2017 7:53 pm

Less comfy than the WiiU?! Offtt. That's me definitely out on the Switch then.

The WiiU has given me wrists of a chronic masturbator. Or at least a much older chronic masturbator.

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Re: It'sa me!

Postby Raid » Sun Oct 29, 2017 10:07 pm

It's arguably less comfortable than the WiiU pad in handheld mode, partially down to the weight, but it doesn't have the luxury of sculpted handles and big triggers. But in that case you're comparing a home console to a handheld, if the Switch is docked the separate joycon are much nicer to use because you don't need to keep your hands together, it's the most laid back console experience you can have. I love them.

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Re: It'sa me!

Postby DjchunKfunK » Mon Oct 30, 2017 11:09 am

The only move that requires motion controls that you need is the spin attack, everything else can be done using buttons.
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Re: It'sa me!

Postby Asherons » Mon Oct 30, 2017 8:43 pm

So bought Mario Odyssey the morning it came out, finished the main story line earlier today and I'd have to say I think its probably my favorite Mario, at first I felt a little skeptical as I played through the first zone but the more I played it the more I really liked what they did. It's got great and intuitive controls , I play it as a hand held so haven't tried the motion controls at all.

Like the throwback parts where it goes 2d along the walls, seems like you really need to explore everything to get all the power moon things.

Feel like is Jump is slightly weaker then in other games but I assumed it was to make the cap powers more relevant .

All around great game and there are still hours left of play if I want to get All of the moons going back through every level

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Raid
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Re: It'sa me!

Postby Raid » Tue Oct 31, 2017 4:24 pm

Some of my favourite photos from the food kingdom.

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eVoL
 
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Re: It'sa me!

Postby eVoL » Mon Dec 04, 2017 11:35 am

Ok so.... yeah... this is nowhere near my favorite Mario. Theres just so much about it that I dont like. The main one is probably the moons, I really dislike the Ubisoft collection style scattering of the bloody things everywhere! Half of them are just busywork or wandering around instead of a well designed task. I also dont really like the open world nature, but thats more a personal preference (and why I think the new Zelda looks awful!). What I really want for this style of game is a well built course I guess, not a bunch of hours wasted wandering around. Its not a bad designed open world, its fairly good at funneling you, but the problems are still there for me. As an extension of that the moon requirement for the end game is pretty lame. Repeating the boss fights is a bit lame too. Oh and the forced motion controls; homing, spin and speed boosts are the main ones that when there are so many duplicated buttons its real annoying. I know spin can be done by a zangief motion but thats not responsive at all in a series thats all about tight controls.

What it does do well it does real well. When you get into the contained challenge rooms especially are great fun, I just want more of that and less wandering. Some of the ideas in it are brilliant, the zip stuff I especially loved and the boss battles are fun.... the first time they show up -_-

Its a really good game but its not an amazing game or a great Mario game. I think its somewhere above Sunshine but under 3D Land. I didnt fall in love with it.
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Raid
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Re: It'sa me!

Postby Raid » Mon Dec 04, 2017 11:50 am

I have to agree. I still haven't actually finished the story, though I've played far more of it than 3D World. You're absolutely right on the moons; having them everywhere means you don't get any sense of accomplishment when you find one (and I've just stumbled upon half of them).

I hated the Broodals; they're good boss fights but I wish they'd just stuck with Bowser's kids as bosses or something.

The motion controls are very badly implemented, so much so that they just feel tacked on. You don't actually need to use any of the moves as far as I can tell, but some of them would be quite useful. I'm not going to shake my entire console when using it as a handheld.

My biggest problem is that I don't like the Cappie stuff. Possessing things just feels like a lazy way of expanding Mario's own moveset or avoiding clever level design, and while there are a few good ones, most of them aren't very entertaining. I haven't found myself using the cap jumps, and it's irritating when you just want to kill an enemy but end up possessing it instead.

It's still a much better game than most 3D platformers, but I sorta hope this one doesn't get a sequel and they choose a different theme for the next game.

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