DjchunKfunK wrote:Disagree on durability you are constantly getting new weapons all the time so the fact that they break quickly isn't a major issue, but I can understand if you don't like it. I don't think it is inherently a bad mechanic though.
Weapon durability mechanics are just a devs way of avoiding having to put proper weapon balance or interesting designs in that would make you actually want to swap things around. It artificially lengthens the game by adding in an extra layer of pointless inventory management too. I don't see why Zelda should get a free pass for that, especially if it's quite a prevalent feature.
Users browsing this forum: No registered users and 1 guest