Bloodborne [PS4] - Now March 28th 2015

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eVoL
 
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Re: Bloodborne [PS4] - Now March 28th 2015

Postby eVoL » Sat Jan 10, 2015 2:20 pm

You absolutely should, price on that thing will crash so hard in a few months when people wake up from their destiny stupor. :lol:
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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Rich » Sat Jan 10, 2015 6:08 pm

Think the prices already have crashed considering what it was going for at the time it came out.

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Medicine Man » Thu Mar 12, 2015 11:38 am

From this months Edge...

Playthrough did not involve Chalice Dungeon or multiplayer.
This is not an official review/no score, despite the cover of the game saying "THE VERDICT"
"Bloodborne is Hidetaka Miyazaki's brutal riposte to the section of his playerbase that thinks it has seen it all before."
Merchant sells a clip-on lantern (hello Demon's Souls augite).
"Yharnam spends the game in the grip of a perpetual night...that can only be brought to an end by the player finding and finishing off the source of the scourge of beasts." (this could be referring short term like...defeat a major boss, get some daytime, or overall, I guess)
Description on the first shield they found: Shields are nice, but not if they engender passivity.
Some enemies in the game can use spells
Confirmed Bloodtinge stat governs bullet damage
Transforming strikes and their follow-up attacks give you a way of reaching enemies that in other Souls games might be out of reach because they were pushed back by your earlier attacks - they say stamina management is a more diverse process in Bloodborne than in the earlier games
Clothes found in the world or from a merchant whose catalog expands when you defeat bosses
Bloodstone shards = titanite, coldblood = portable souls, most common items are blood vials (healing) and quicksilver bullets, but stocks can grow low later in the game
Surplus items are automatically sent to a storage box, and if you die your items are replenished from the box automatically
They say your starting stats are dictated by the trick weapon you choose, which runs counter to the origins shown in the character creator...
Only found 6 or so weapons and 6 or so guns in 40 hours
Very few chests, almost all have something good inside
Enemies only drop upgrade mats and items
Bloodgems are an upgrade item that allows you to change the attributes of a weapon, ex. increasing physical attack power, adding poison damage, or increasing scaling - all the weapons in the game are customizable with bloodgems
Did not beat the game but they feel like it is less replayable than its predecessors (this does not count the Chalice Dungeon or multiplayer components)
You can keep up to 5 dungeon configurations in your Chalice Dungeon stock
Lantern checkpoints are not "overabundant" like the bonfires of Dark Souls II, you open shortcuts rather than getting new bonfires (ala Demon's Souls), interconnectivity approaches Firelink Shrine type numbers of access and departure points in a few places
"Discrete areas flow together to create a believable world" - separating the hub from the main gameworld allows the world itself to be more coherent
They say in Souls you are frequently scared of dying, but in Bloodborne you are also scared of what is coming to kill you - "There is a moment in Dark Souls that we will never forget: down in the Depths, picking up an item from a corpse and a slime dropping onto our head. We spent the rest of the level panning the camera endlessly for unseen threats, no longer scared of dying, but of moving. Imagine a whole game of that." - For this reason they think taking the replayability factor to CD makes more sense.
Torch may be very important for newcomers/first playthroughs
There is a new mechanic they are not allowed to discuss
"If you thought From Software was going soft, Hidetaka Miyazaki is about to put you brutally back in your place. And if you've been watching this generation from the sidelines, unmoved by the remasters and rush jobs while you wait for the first true essential to arrive, now's the time. As if there was ever any doubt, Miyazaki and his team have done it all over again."


http://www.neogaf.com/forum/showpost.ph ... tcount=648

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby DjchunKfunK » Tue Mar 24, 2015 9:01 am

Reviews starting to roll in, all positive so far.

Gamespot 9/10

Gamesradar 4.5/5


I'm not sure if I like the idea of the combat being faster paced. One of the things I love about the Souls' games is the slow methodical pace. The faster the combat becomes the more it becomes like an action game. It's great though that they have moved back to the interconnected world from Dark Souls as I think that is one of the stand-out things about that game. It is also interesting to hear that they have tweaked the way you recover your stain in that sometimes you will have to defeat the enemy who killed you in order to recover it.

So far I am still not sold on whether I want this game enough to buy a PS4. There are still a few nagging doubts that say to me that the game is different enough to the Souls' games that I wont enjoy it the same amount.
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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Mantis » Tue Mar 24, 2015 4:22 pm

I don't mind it being more action based so long as it's a brutally difficult action game that will punish me for doing stupid things. I never used a shield in Dark Souls anyway, it was always dual wielding or two handing a ninja sword for me.

This could be the one that makes me buy the PS4, pending feedback from a couple of friends who are die-hard Souls fans.

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Medicine Man » Tue Mar 24, 2015 6:34 pm

From working on a patch to improve load times and performance...

http://www.eurogamer.net/articles/2015- ... load-times

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby DjchunKfunK » Wed Mar 25, 2015 11:23 am

If anybody is tempted to pick up a PS4 off the back of this you can get just the console from Rakuten via SimplyGames for £266.95 with the following code.

MARCHSALEDAY1

Cheapest price around right not that isn't a bundle that includes a load of games you probably don't want.
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Re: Bloodborne [PS4] - Now March 28th 2015

Postby eVoL » Wed Mar 25, 2015 12:40 pm

DjchunKfunK wrote:If anybody is tempted to pick up a PS4 off the back of this you can get just the console from Rakuten via SimplyGames for £266.95 with the following code.

MARCHSALEDAY1

Cheapest price around right not that isn't a bundle that includes a load of games you probably don't want.

That gives you £25 in vouchers too so you could use that to get Blood.
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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Mantis » Wed Mar 25, 2015 4:42 pm

What the heck is Rakuten? Is it actually a legit store that people can vouch for?

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Burberry Knight » Wed Mar 25, 2015 5:55 pm

I think it was Rakuten that took over Play.com, no?

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Medicine Man » Wed Mar 25, 2015 6:39 pm

Yep, big Japanese company. Bought Play about 4 or 5 years ago I think. In fact I think the Play.com brand is all gone as of the last couple of weeks.

It's essentially turned Play into a 3rd party marketplace

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby eVoL » Fri Mar 27, 2015 2:01 am

They weren't kidding about those load times!
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Re: Bloodborne [PS4] - Now March 28th 2015

Postby DjchunKfunK » Fri Mar 27, 2015 8:42 am

Mantis wrote:What the heck is Rakuten? Is it actually a legit store that people can vouch for?


They are legit, but you are actually getting the console from Simplygames.

A new deal has gone up on the site this time through Shopto.

PS4, Bloodborne, The Order and Now TV 2 month Movie Pass for £328.50 with code MARCHSALEDAY3
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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Animalmother » Fri Mar 27, 2015 11:01 am

Rakuten are or were up until very recently one of the biggest traders in elephant ivory and whale meat. Stopped using them on principle, the cunts.

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Re: Bloodborne [PS4] - Now March 28th 2015

Postby Medicine Man » Fri Mar 27, 2015 2:14 pm

Eurogamer review...

http://www.eurogamer.net/articles/2015- ... rne-review

Essential apparently.

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