Sega Mega Drive

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Subway Diet
 
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Re: Sega Mega Drive

Postby Subway Diet » Mon Aug 25, 2014 2:48 pm

The dirty deed has been done! D:

Now it's off to ebay to get a good RGB scart for the Master System and snoop about a few job lot cart bundles. :-k
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Re: Sega Mega Drive

Postby Medicine Man » Mon Aug 25, 2014 2:51 pm

:D

I didn't think it was that dirty. I'm almost positive I was clean or at least acceptably so. It did look like a shady terrorist arms deal though. Perusing hardware out the boot of car on a patch of waste ground is never a good look for a couple of handsome law abiding citizens such as ourselves.

Looking forward to future updates Subby.

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Re: Sega Mega Drive

Postby Subway Diet » Mon Aug 25, 2014 3:40 pm

Well, hows this for an overly specific update?

I've played around with the consoles, giving them a clean and getting them set up.

The Master System really is gorgeous, isn't it?
While the picture looks nice on the PVM, the scart cable doesn't carry sound (it uses a headphone jack from the Model 1 Mega Drive), so I'm missing the joy of plugging it into my sound system and having room shaking bleeps and bloops.
Got it set it up on my big CRT through RF and got sound, but not proper colour. Either way, Hang-On is a bit rubbish, but Safari Hunt works surprisingly well. Snail Maze ain't bad either.

The Saturn appears to be doing fine, though the controller looks like it's on the way out. Might just need a clean, but it was going well wonky when trying to set up the dates and use the system menu. Plugged in an "Arcade Racer" and it worked perfectly. Yet to see it have a problem with disks as I managed to get a game of Daytona in using the wheel. Will keep an eye on it. Need to get a good scart cable for it as well.

Now I'm just trying to put together a hit-list of Master System games to track down and snooping about leads for Saturn mod chips. :-k

So, all in all, I'm dead chuffed with this haul. Thank you for enabling me to fall further into Sega addiction. :o
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Re: Sega Mega Drive

Postby Medicine Man » Mon Aug 25, 2014 4:31 pm

Beautiful. Room shaking bleeps and bloops is what its all about.

It's a delight to be able to pass it on to a loving home rather than festering up my loft.

I'll shall enjoying hearing about your continued spiral into Sega based madness. :)

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Re: Sega Mega Drive

Postby Subway Diet » Thu Aug 28, 2014 8:57 am

Right.
Saturn is acting all the way up now. After looking into the realities of fixing a Saturn, my dreams of doing a repair job on the system are fading. Seems you need all kinds of electrical engineer stuff to make a proper go of it. Before factoring specialist tools, the parts alone would cost more than just buying a working system from ebay. It was an ambitious, noble idea, but I'll have to scrap it. :(

Friggin' old mechanical consoles, man. Still, managed one race in Daytona with the Arcade Racer, so it went out on a high, at least.

"Gee! Ay! Em! Ee! Oh! Voy! Ee! Ar! Gee-Ay-Em-Ee-Oh-Voy-Ee-Ar! Game Over! Game Over! Game Over! Game Over!"

Feels like a massive betrayal, but it'd just be so much cheaper to just buy one of those Saturn controller to USB docks and play the games on an emulator. At least that way I can use the pad and even put the picture through my CRT monitor, should I want the right look and feel.

And, all the while, the Master System and Mega Drive watch on. Solid state, no moving parts and working just dandy decades later.
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Re: Sega Mega Drive

Postby Medicine Man » Thu Aug 28, 2014 10:23 am

Aww man, sorry to hear that. My image of you both skipping merrily off into the sunset has been shattered.

Like you say, at least it went out doing what it loved. Good night sweet prince. :cry:

I'm assuming its not as easy as just replacing the laser?

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Re: Sega Mega Drive

Postby Subway Diet » Thu Aug 28, 2014 11:23 am

Medicine Man wrote:I'm assuming its not as easy as just replacing the laser?
Hm. Well, it'll cost about 16 quid to get a new laser sent out, which isn't too bad in itself, though I'd need to source or buy a soldering iron. What worries me is that you might need to calibrate the laser as well, which needs even fancier electrician tools.

Then factor in 30 dollars for the region changer, 40 for the mod chip to read back-up games (like I'd ever go out and buy Panzer Dagoon Saga) and more use of soldering tools for installing a 50/60 frequency mod...I'm stating to think sticking to original hardware is going to break the bank with not not much to show for it. :(

I'll need to think about it.

Now, shifting focus to the Master System, this might be a tall order but here is a list of games I'm after. Do you think you would be able to cross reference it with what you remember having in storage?

Spoiler: show
Secret Commando
Alien Syndrome
Lord of the Sword
Rescue Mission
Miracle Warriors
Penguin Land
Laser Ghost
Zillion
Bram Stoker's Dracula
Wonder Boy
Shinobi
Wonderboy in Monster Land
Bubble Bobble
Golden Axe Warrior
Psycho Fox
Fantasy Zone II
Master of Darkness
Ys: The Vanished Omens
Ninja Gaiden
Alex Kidd in Miracle World
Phantasy Star
Wonderboy: The Dragon's Trap


Thank you~ :)
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Re: Sega Mega Drive

Postby Medicine Man » Thu Aug 28, 2014 12:22 pm

I should have Shinobi and Wonderboy in Monster Land for definite and if memory serves me correctly Zillion and Psycho Fox too.

The question that remains is where, I'm afraid. I'll have a another look at the weekend for you

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Re: Sega Mega Drive

Postby Subway Diet » Thu Aug 28, 2014 2:11 pm

Medicine Man's loft?

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Re: Sega Mega Drive

Postby Medicine Man » Thu Aug 28, 2014 2:27 pm

:P

You're not far off.

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Re: Sega Mega Drive

Postby Wolfy » Thu Aug 28, 2014 3:02 pm

I always thought MM was a top... man.
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Re: Sega Mega Drive

Postby Subway Diet » Thu Aug 28, 2014 5:07 pm

Well, here's a twist.
Got the Saturn working. There was this one trick about adjusting the laser, some wee dial that had to be tweaked to just the right resistance. Downside being that going too far will break the whole thing. Figured, screw it, if I get it wrong, it's not like the system was working properly in the first place. Gave it a millimeter twist and, to my surprise, games started working! What a thrill!

Downside: Can't play much as the controller is well and truly goosed. I've got to ask, did you ever spill anything on it? It was a dire state of affairs on the inside and, even with a clean, didn't work.
At least it looked well loved and had a full life. Or it just went fousty in the loft. One or the other.
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Re: Sega Mega Drive

Postby Medicine Man » Thu Aug 28, 2014 5:16 pm

Crikey I can't remember. The old Saturn seen me through my formative years and all that excesses that brings. So its very possible it went through all of the above.

Apologies if there was anything particularly revolting inside. I did have a rake of pads and a multitap (for Deathtank!) but they appear to be missing most likely my older brother who was keen on lifting my belongings never to be seen again.

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Re: Sega Mega Drive

Postby Wolfy » Thu Aug 28, 2014 6:38 pm

You changed the battery ya? I remember having to do it when the clock resets to 1994 every time you turn it on.
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Re: Sega Mega Drive

Postby Subway Diet » Thu Aug 28, 2014 6:55 pm

Wolfy wrote:You changed the battery ya? I remember having to do it when the clock resets to 1994 every time you turn it on.
Not yet.

Got to try and order my Saturn priorities.

Working controller - 10/15 quid
RGB Scart cable - 10 quid
Cheap soldering iron - 10 quid
Mod Chip for playing back-up games - 30/35 quid if i can even find the damn thing!
Expansion Cart for region unlocking 25 quid

New Battery comes somewhere in the middle of all that. :-k

I'm thinking, I've got to really be in the mood for the Saturn to start laying down that money. I'm glad it's working, but the Master System looks like more fun at the moment. Pretty much just pick up cheap games and go play.

Also, why does Alex Kidd in Miracle World cost so damn much? Ugh. Can't be gassed with that.
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