Boardgames

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katarn
 
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Re: Boardgames

Postby katarn » Sun Jul 14, 2013 4:13 pm

I wonder what happened to Mournblade? Couple of years ago he turned up for two months as the forum boardgame expert, then disappeared....


I still miss my Space Crusade/Heroquest sessions from my youth. :(

Gibby
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Re: Boardgames

Postby Gibby » Sun Jul 14, 2013 4:14 pm

Well he posted in the religion thread and probably felt like the place wasn't for him after the debates with a few people. Stupid religion threads. Mournblade was ace.

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Re: Boardgames

Postby Medicine Man » Sun Jul 14, 2013 5:35 pm

Gibby wrote:Ever dared tackle Twilight Imperium with them?


Unfortunately not. I think the wife would have a fit. Give me time though I'm breaking them in gently. It's taken me a year or so to get to Cosmic Encounter, but they're getting there slowly but surely. :)

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Re: Boardgames

Postby Gibby » Sun Jul 14, 2013 6:44 pm

Medicine Man wrote:
Gibby wrote:Ever dared tackle Twilight Imperium with them?


Unfortunately not. I think the wife would have a fit. Give me time though I'm breaking them in gently. It's taken me a year or so to get to Cosmic Encounter, but they're getting there slowly but surely. :)


You'll be storming the beaches together in Memoir 44 in no time, then!

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Mournblade
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Re: Boardgames

Postby Mournblade » Thu May 24, 2018 4:29 pm

katarn wrote:I wonder what happened to Mournblade? Couple of years ago he turned up for two months as the forum boardgame expert, then disappeared....


I'm back! 8)

So, the board games I'm into right now are the D&D Adventure System series from Wizards of the Coast. I see that somebody already mentioned one of them earlier in this thread. I've bought, played and sold dozens of board games over the last few years and this series is the one I always find myself coming back to. In fact, at the moment, as I said in my blog, this is the only set of board games I own (with the exception of Escape the Dark Castle which I will talk about later in a separate post).

All the others I've mentioned thus far I found lacking in some way or another. That said, I'm still interested in Talisman, and seeing that Games Workshop have re-published it again in recent times, I am a little tempted to get back into it.
katarn wrote:I wonder what happened to Mournblade?

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Re: Boardgames

Postby Wrathbone » Thu May 24, 2018 8:06 pm

I had a bit of a boardgame resurgence last year after watching a load of Wil Wheaton's Tabletop. Of my recent purchases, my two favourites are Betrayal at House on the Hill and Flash Point.

Betrayal involves several players exploring a haunted house by laying down tiles, finding items, having spooky encounters and the like. There are 50 or so unique scenarios, each with their own story, sub-rules and goals. After a certain event happens, the player who triggered the event becomes the enemy and splits off from the other players. Both teams read instructions from separate manuals with their new goals, and play resumes until one side wins. It's huge fun, not that complex and really tense.

Flash Point is a co-op masterpiece. It's very simple: a building is on fire, you are the fire brigade and must rescue the occupants before they burn to death or the building collapses. Each player has action points they can spend each turn to move, open doors, put out smoke or fire tile or escort a civilian. After each turn that player rolls to see where the fire spreads. If the target tile already has a fire, that causes an explosion which can have disastrous effects, not least of which is damaging walls. Damaged walls are indicated by black blocks, and when all the blocks are gone, the building collapses. It's rock-solid and unmerciful, but good tactics do pay off, and a roll to spread the fire can be terrifying. Games only take about half an hour, it's easy to learn and there are loads of optional rules you can add to make it more interesting or even more difficult if you hate winning. Also, it can be played single-player. Highly recommended without hesitation.
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Mournblade
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Re: Boardgames

Postby Mournblade » Sun May 27, 2018 1:29 pm

Just reading back through this thread to see what words of wisdom my 2011 self had to offer...

Mournblade wrote:I grew up playing board games where the flipping over of a shuffled card from an Encounter/Event deck would possibly save you from certain doom or even throw you right in it. That was part of the fun and created all kinds of laughs and contributed to the "narrative" of the experience. Purely tactical games are good fun, but throwing in some heavy randomness can only make it better. For me, at least.


Hmmm. I still enjoy a good deal of randomness in games. I think they are great for generating narrative, which is my favourite aspect of any game. That's probably why I enjoy the likes of Talisman and Escape the Dark Castle so much.

I am not sure "I grew up playing board games" is a true statement, however. As a child I played chess and draughts/checkers with my Dad, and that was about it. There certainly weren't any random Event cards in the chess games I remember.

I only started playing board games as a hobby in 2009, so I honestly don't know what 2011-Mournblade was referring to.
katarn wrote:I wonder what happened to Mournblade?

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Re: Boardgames

Postby eVoL » Sun May 27, 2018 4:30 pm

I bought Star Wars Imperial Assault but I’ve yet to find the time/opportunity to play it. Ive now had it for over 5 years.... :cry:
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Re: Boardgames

Postby Raid » Sun May 27, 2018 5:09 pm

I've gotten really into (read: bought a lot of) the X-Wing Miniatures game these last few months, despite only actually having played 10-15 games in total. They announced a second edition a few weeks back which has dampened my playing partner's enthusiasm a little, but that I think will be a massive improvement to the game.

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Mournblade
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Re: Boardgames

Postby Mournblade » Sun May 27, 2018 8:29 pm

I'm a bit annoyed by Fantasy Flight Games' continual publication of "Second Editions". They seem do it a lot these days, with most of their major franchises.

Just get it right the first time!
katarn wrote:I wonder what happened to Mournblade?

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Prey
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Re: Boardgames

Postby Prey » Wed May 30, 2018 8:59 pm

WB Doug.

Thought this might be a fitting piece to post in here...

Earlier today I visited my local comic book/board game shop to pick up the latest edition of Oblivion Song (it’s a very good series). Whilst in there, I posed the question of whether board games could ever be scary to the store clerk, and we came to exactly the same conclusion. That much of it is dependent on the people playing, but overall, board games are just too limited to be scary. If you play them in the right circumstances, maybe in a dark room lit by candle light with some suitable music playing, then you might feel a tad spooked. But because they almost all revolve around linear and predictable mechanics, it’s very difficult to see them as anything other than a game with friends. For a true horror tabletop experience, both he, and I, recommend trying out one of the many fantastic pen & paper RPG’s out there. Whether it’s Call of Cthulhu or Dread, horror is all about immersion, and nothing is better at immersion than the imagination and a good story-teller.


https://www.pcgamer.com/can-board-games-be-scary/
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Mournblade
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Re: Boardgames

Postby Mournblade » Wed May 30, 2018 9:25 pm

Hey Prey, thanks for posting that article.
katarn wrote:I wonder what happened to Mournblade?

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Mournblade
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Re: Boardgames

Postby Mournblade » Thu May 31, 2018 12:40 pm

I'm pretty excited because AT MIDNIGHT TONIGHT Themeborne are launching a Kickstarter to fund yet more expansion packs for Escape the Dark Castle.

There's already one expansion in existence, Cult of the Death Knight, which we are currently making use of in our forum game.

The Expansions are called Scourge of the Undead Queen and Blight of the Plague Lord and will add some new mechanics and dynamics to the game.

This game is probably the most fun I've had in a tabletop experience since I started playing board games, so I'll definitely be pledging.
katarn wrote:I wonder what happened to Mournblade?

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Mournblade
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Re: Boardgames

Postby Mournblade » Fri Jun 01, 2018 11:30 am

If anyone's interested, the Kickstarter has launched now: https://www.kickstarter.com/projects/19 ... gend-grows

I just pledged to get the three new expansions (sadly we have to wait until Christmas before they're available)

However, the Kickstarter has also been aimed at newcomers, so you can pledge for a copy of the base game and the first expansion as well.
katarn wrote:I wonder what happened to Mournblade?

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Mournblade
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Re: Boardgames

Postby Mournblade » Wed Jun 06, 2018 2:19 pm

Mournblade wrote:Just reading back through this thread to see what words of wisdom my 2011 self had to offer...

Mournblade wrote:I grew up playing board games where the flipping over of a shuffled card from an Encounter/Event deck would possibly save you from certain doom or even throw you right in it. That was part of the fun and created all kinds of laughs and contributed to the "narrative" of the experience. Purely tactical games are good fun, but throwing in some heavy randomness can only make it better. For me, at least.


Hmmm. I still enjoy a good deal of randomness in games. I think they are great for generating narrative, which is my favourite aspect of any game. That's probably why I enjoy the likes of Talisman and Escape the Dark Castle so much.

I am not sure "I grew up playing board games" is a true statement, however. As a child I played chess and draughts/checkers with my Dad, and that was about it. There certainly weren't any random Event cards in the chess games I remember.

I only started playing board games as a hobby in 2009, so I honestly don't know what 2011-Mournblade was referring to.


Ah, I finally remembered what the hell I was talking about.

When I was about ten years old I was introduced to a board game from 1985 called Lost Valley of the Dinosaurs. A friend owned a copy, which I played at his house, then later I found a copy in a jumble-sale at high-school. I probably bought it two or three times on eBay as well over the years. It had a hex-based map of a prehistoric valley, miniature dinosaurs of dubious quality, and a critically important event card deck which ensured random chaos took place each turn. That game was pretty seminal in my personal understanding of what makes a fun board game, so I have no idea why I forgot all about it in my above-quoted post.

I wish somebody would remake that game.
katarn wrote:I wonder what happened to Mournblade?

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