The most disappointing games of 2016

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Achtung Englander
 
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The most disappointing games of 2016

Postby Achtung Englander » Wed Dec 21, 2016 3:04 pm

Most Disappointing Games of 2016 from Gamerant


Battleborn

Battleborn had a lot going for it in development. It looked like a refreshing take on a multiplayer experience that was being made by a studio in Gearbox that was fresh off an incredibly successful title in Borderlands 2. While the decision to take a risk and go with a new IP rather than produce the obvious Borderlands 3 could have paid off in spades, all of what made Battleborn look unique during its development wasn’t executed upon its release. Critics cited a lack of content and more than a passing similarity with the MOBA genre the game was supposed to challenge, but the death knell for the game was its incredibly shaky servers at launch – something that crippled any momentum it might have generated and quickly led to it being forgotten.

Homefront: The Revolution
homefront-the-revolution-art

A sequel to 2011’s Homefront, Homefront: The Revolution was meant to be an improvement on all of the things that Homefront did wrong while maintaining the sense of identity that had made the first game popular. Unfortunately, a new studio, new publisher, and sloppy execution led to the production of a shooter that lacked any sort of identity at all, delivering a generic trudge through bland enemies rather than the exciting look at alternate history that made Homefront: The Revolution‘s predecessor so interesting.

ReCore

ReCore was always meant to be a cheeky nod to the platforming and adventure titles that came before it, and fans were initially excited by what they saw as a modern take on a classic gaming genre. The problem with ReCore is that it relived that era too realistically, showing flashes of brilliance but ultimately ending up as a frustrating game that incorporated egregious length-padding to its narrative while being slowed down by inexcusable load times.

Star Fox Zero



Star Fox Zero is a perfectly serviceable game, and many gamers will likely find its inclusion on this list disagreeable. The problem lies in the fact that Star Fox Zero had so much promise during hands-on preview sessions and trailers – Star Fox Zero was supposed to be much more than just a solid release on a fading console. Instead, Star Fox Zero featured a steep learning curve and a playstyle that never fully gelled with the control scheme of the Wii U, and it was a far cry from the Star Fox 64 game that was meant to serve as a source of inspiration for the title.

Mirror’s Edge: Catalyst
mirrors-edge-catalyst-gameplay
Mirror’s Edge: Catalyst is another case of a sequel that couldn’t escape the long shadow of its predecessor. The original Mirror’s Edge was a quirky freerunner that made a name for itself with a unique aesthetic and rewarding action, and while Mirror’s Edge: Catalyst refined those free-running mechanics, it also faltered due to a lack of content and scarce variety in its gameplay modes.

Mafia 3


In a bit of a twist on the expectations of other games on this list, Mafia 3 actually comes from a series of mediocre games that were often viewed as budget versions of Grand Theft Auto. The fact that there was any hype at all related to the game stems from Mafia 3‘s incredible E3 teaser trailer, which seemed to promise a sequel that would tell a bold and exciting story. While Mafia 3 certainly didn’t disappoint from a narrative perspective, the game’s shallow mission system and clunky gameplay made enjoying its epic tale a lot more difficult.

The Division
the-division-survival-gear
The Division was supposed to be the next evolution in the genre that Destiny had innovated, blending an evolving game world with online multiplayer shooting that featured a MMORPG-like skill system to let gamers customize how they play. While that seemed to be the case when the game first released, fans who hit The Division‘s end-game quickly found out that it was devoid of any meaningful content, a revelation that saw The Division‘s player numbers drop in droves once it became common knowledge. While The Division was a disappointment in 2016, however, 2017 looks a bit brighter – the recent addition of The Division‘s Survival mode has seen an influx of returning players, and things are looking up for Ubisoft’s shooter in the new year.

Pokemon GO


It seems absurd to call the most profitable mobile game ever a disappointment, but Pokemon GO is a strange title that seems to prove that the power of nostalgia can make even the most vanilla games successful. Pokemon GO finally fulfilled the dream of a Pokemon ARG, but its lack of content, including no Pokemon trading between users and the inability to challenge other trainers to battles, quickly saw the game fall out of favour with its core audience. Instead, Pokemon GO has found a following in more casual circles, adeptly filling the role of a timewaster rather than the mobile killer app it could have been.

Mighty No. 9

Everything about Mighty No. 9 after the initial promise of its crowdfunding has been an unmitigated disaster. Constant delays and lazy, uninspired design combined to create one of the most disappointing games of 2016. Mighty No. 9‘s gameplay isn’t even in the same league as classic Megaman games, and the long wait for Mighty No. 9 now serves as a warning for those who expect all crowdfunded projects to go well instead of a beacon of how the platform can create great games.

No Man’s Sky


While every other game on this list was likely a surprise to someone reading it, it has been a near-unanimous consensus from the gaming community that No Man’s Sky is the most disappointing game release this year. There’s been a lot of speculation about what was and wasn’t promised by the developers of No Man’s Sky, and it is still a massive success for what is essentially an indie game, but No Man’s Sky is simply lacking something profound. For a universe that is gigantic and full of promise, the worlds of No Man’s Sky feel empty and devoid of anything meaningful, and whether or not that’s bleak insight from developer Hello Games, it makes for a poor gaming experience.
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Re: The most disappointing games of 2016

Postby Sly Boots » Wed Dec 21, 2016 3:51 pm

Tbh, saying that Mafia is a budget GTA completely misrepresents what the game is trying to be, and is one reason why a lot of people have ended up disappointed when playing it as it isn't at all what they expected.
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Re: The most disappointing games of 2016

Postby Jez » Wed Dec 21, 2016 4:19 pm

I'll be reinstalling the division over Xmas for a bit of a revisit. Hear the new update has changed a fair bit of stuff that wasn't right as well as adding more content. Will write back about it when I give it a go.

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Re: The most disappointing games of 2016

Postby Rusty » Wed Dec 21, 2016 4:21 pm

Yeah, The Division does sell the Christmas vibe. I assume (I haven't followed the story much) that the incident happened around Christmas time as all the decorations are out :)
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Re: The most disappointing games of 2016

Postby Jez » Wed Dec 21, 2016 5:05 pm

The division is a funny one. It's an excellent coop game when you have 4 guys on voice all playing together. Without friends playing and going solo it's reasonable fun. My biggest annoyance with this is the bullet sponge enemies. I'd rather have more enemies than just a few that are literally taking thousands of hits.

Think speaking for myself I pigged out on the game in the beta stages each beta release I was hammering the time in on it. Come main release again I pigged out on it for about 30 hours worth. After that I felt I'd seen as much as wanted to and left it on the hard drive. Eventually I deleted it in favour of new games and had no appetite to go back at the time. I'll dive back in over Xmas and see what it's like.

Might be nice to have company :)

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Re: The most disappointing games of 2016

Postby PaladinAl » Wed Dec 21, 2016 6:49 pm

While I had a lot of fun with Dark Souls III I find it to be a bit of a disappointment when compared to the previous titles. It's beautiful and I love the characters and story but the combat has taken a step back and the multiplayer is frankly pointless. Not tried the arena thing in the DLC but overall kinda disappointed by it. It's not a bad game at all but it's frankly a let down compared to the first two. Barely any replayability value since seemingly the only build that makes sense is a STR/DEX hybrid quality build, which is a shame because I've honestly played through the first couple games numerous times. I've got maybe two characters on DS3 and have very little desire to try any more.
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Re: The most disappointing games of 2016

Postby DjchunKfunK » Wed Dec 21, 2016 6:50 pm

What makes you say the combat is a step back?
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Re: The most disappointing games of 2016

Postby PaladinAl » Wed Dec 21, 2016 6:56 pm

Way less options for build variety is a start, it just feels too fast and without the weight of the first games (granted that's Bloodborne's fault) and the way Estus chugging works makes for very shitty duels. Also the invasion mechanic is just broken; stupid to give the host an advantage by being embered and hamper the invader. Plus most invasions end up with you fighting someone expecting it who has at least one summon. I loved in Dark Souls 2 where you could be invaded while hollow, gave an extra bit of excitement to going through the game. This goes back to how DS1 was with you needing to be in ember form (or in DS1 human form) but also provides an additional advantage to the invaded on top of that.
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Re: The most disappointing games of 2016

Postby Paul » Mon Dec 26, 2016 5:34 pm

I was initially disappointed by Dishonored 2, purely because of the terrible performance. The game in and of itself is superb, but the pre-patch performance was fucking abysmal. Abysmal to the point of not being able to engage in combat because proceedings very quickly ended up resembling a slideshow.

Granted, I'm on an i5 with DDR3 (16GB) and a lowly 760 GTX, but even so...

Anyway, the patch has (thankfully) resolved some of the issues. It's still a long way off being 'smooth', though.

It's amazing how far I've fallen behind hardware wise since becoming a dad. I just don't have the time to game any more and so my computer sat for months and months without being switched on. At one point it was actually disconnected for almost six months! A far cry from the hardcore gamer I used to be :shock:

Not to worry - by the time the kids are of age, I'll have the perfect excuse to build a monster VR rig :twisted:

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Re: The most disappointing games of 2016

Postby Jez » Mon Dec 26, 2016 6:27 pm

It'll be sooner than you think also Paul.

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Re: The most disappointing games of 2016

Postby Paul » Mon Dec 26, 2016 7:13 pm

Yeah, I'll bet. It's hard to believe #1 is almost three already. She's demonstrating a keen interest in gaming (likes having a faff on things like Grow Home and Journey). Obviously she's pretty arse at controlling the things, but at least the spark is there.

*evil grin*

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Re: The most disappointing games of 2016

Postby Snowy » Tue Jan 03, 2017 8:30 am

Jez wrote:The division is a funny one. It's an excellent coop game when you have 4 guys on voice all playing together. Without friends playing and going solo it's reasonable fun. My biggest annoyance with this is the bullet sponge enemies. I'd rather have more enemies than just a few that are literally taking thousands of hits.

Think speaking for myself I pigged out on the game in the beta stages each beta release I was hammering the time in on it. Come main release again I pigged out on it for about 30 hours worth. After that I felt I'd seen as much as wanted to and left it on the hard drive. Eventually I deleted it in favour of new games and had no appetite to go back at the time. I'll dive back in over Xmas and see what it's like.

Might be nice to have company :)


So my 1st day back in the office and I see this! Sod's law.

I actually updated and went back into The Division briefly. Found a new story mission at lvl 30 (which I am at), kicked it off and got utterly reamed by the opponents, so I can only think that it is aimed at folks who hit 30 and then engaged in some Dark Zone grind and upped their gear.

Quit pretty quickly after that, and have not been back. Would be up for a session though if anyone fancies it.
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Re: The most disappointing games of 2016

Postby Jez » Tue Jan 03, 2017 5:16 pm

I uninstalled it actually :lol:

Its far too loot focused for my liking and not enough anything else. The survival mode isn't bad though give that a try snowy.

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Re: The most disappointing games of 2016

Postby Prey » Tue Jan 03, 2017 5:19 pm

Likewise.

Upon returning to it sometime last week I had no clue just what the fuck was going on any more and was bombarded with page after page of so called "new exciting features". It's like WoW all over again, the original vision is lost forever. The Division is for die hards only already it seems which is a shame as I did enjoy my time with it.

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Re: The most disappointing games of 2016

Postby Mantis » Tue Jan 03, 2017 5:45 pm

That's the thing with so many of those types of games. They're all about providing a serviceable experience that keeps you coming back and spending more money. I much prefer the shorter, completely enclosed story based games nowadays. The constant drip feeding of boring content and push towards microtransactions for it just puts me right off something.


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