Speaking to Develop at GDC, Crytek co-founder Faruk Yerli and head of PR Jens Schaefer said rather than securing funding from an investor as many had believed, the injection of money had come from a new licensing deal that it had been working on for a "long time".
Yerli described it as a “huge" deal for Crytek that would put the firm back on track.
The studio co-founder was unable to elaborate on specific details, such as whether it was to do with its powerful development tech CryEngine that has powered the Crysis series and Star Citizen, but said he was hopeful of announcing the deal with its mystery new partner soon.
“A lot of people are under the impression we had to find a new investor or something, but that wasn’t the case. We made a licensing deal,” said Schaefer.
Yerli added: “It was a huge one, probably the biggest one. I can’t say anything more in detail, but hopefully we’ll be able to announce it with the partner soon.”
As reported by Kotaku, the situation has grown bad enough that one former employee, an FX artist by the name of Ludviq Lindqvist, has launched a GoFundMe campaign to help pay for legal action against the company.
Lindqvist says in his GoFundMe pitch that he was employed at Crytek's Frankfurt HQ from March 2015 to December 2016, but quit on December 8 after going two months without being paid. "Crytek has failed to pay salaries on time starting May 2016. Ever since May this year, salaries have been delayed," he wrote. "Today as I'm creating this GoFundMe campaign, 14th December 2016, it was 58 days since Crytek paid me my September salary. Two whole months have failed to make it to my account. The last salary I got was one month late."
Jez wrote:Wonder if this would affect Star Citizen since they are using the engine.
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