Terraria

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Mantis
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Re: Terraria

Postby Mantis » Sun Sep 29, 2013 7:39 pm

Booting this game up with a new character for the first time in a year is pretty daunting.

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Raid
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Re: Terraria

Postby Raid » Sun Sep 29, 2013 7:47 pm

Wait a couple of evenings before you get too invested in your world, 1.2 should be out on Tuesday, and you'll need to restart to get the most out of it.

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Re: Terraria

Postby Wolfy » Tue Oct 01, 2013 6:31 am

S'out. AND I CAN'T PLAY UNTIL AFTER WORK. FU LIFE.
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Re: Terraria

Postby Lee » Tue Oct 01, 2013 7:30 am

I am playing it right now... do you like that BIIIATCH!


:P


Nah having my coffee and some chicken wings then shall try it out :P
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Re: Terraria

Postby Snowy » Tue Oct 01, 2013 7:44 am

Wolfeh, you up for another co-op world starting with new toons?
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Re: Terraria

Postby Wolfy » Tue Oct 01, 2013 9:25 am

I'm up for owt. Think Jim has bagsied my time tonight though. I think I'll make a char for each of you.

The character that will play with Snowy shall be... PISSPLOP.
The character that will play with Jim shall be... ARSEFART.
We shall play in... ULTRA BUMHOLE LAND.

My Terraria naming conventions are a thing.
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Re: Terraria

Postby Mantis » Tue Oct 01, 2013 10:24 am

Count me in for co-op shenanigans.

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Edwin
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Re: Terraria

Postby Edwin » Tue Oct 01, 2013 10:55 am

I'm having the same problem I have in every Terraria game: Can't find the parts to make a grappling hook :x
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Re: Terraria

Postby katarn » Tue Oct 01, 2013 11:01 am

You'll come across them eventually. I recall after a certain point I kept finding loads of hooks when exploring quite deep. Aren't they a certain type of skeleton enemy that has a chance of dropping them?

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Re: Terraria

Postby Wolfy » Tue Oct 01, 2013 11:44 am

Yeah , the miner one innit?
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Re: Terraria

Postby DjchunKfunK » Tue Oct 01, 2013 2:24 pm

I'll also be in for any co-op going.
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Re: Terraria

Postby Adalaar » Tue Oct 01, 2013 2:27 pm

DjchunKfunK wrote:I'll also be in for any co-op going.



Me too
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Re: Terraria

Postby katarn » Tue Oct 01, 2013 2:36 pm

Just played through a bit on a new world. It's pretty much still the same game this early on, just with the bonus of not having to jump single blocks.

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Re: Terraria

Postby Edwin » Tue Oct 01, 2013 3:56 pm

I've seen a new boss and heroically ran away. You can craft things out of cactus now :D
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Re: Terraria

Postby Mantis » Tue Oct 01, 2013 9:08 pm

I love the ability to place rope down and use it for easy access in mineshafts. It is slightly redundant when you're playing a new world using a fully kitted out character with angel wings though.

There's not really a great deal of new stuff to see when you're just starting up a fresh world.

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