Stormbringer wrote:Snowy wrote:No, all that bollocks is alive and well in every single game.
I actually liked that "bollocks" -- at least what I saw of it toward the end of the first game. It got me really excited. I was looking forward to seeing more of it too, but I crashed out of the computer-gaming hobby before the second game came out, so I never found out what happened next. There's no way I'd get back into it all now; I'm too invested in other hobbies and childrearing!
For me the pieces of Eden and the whole Animus thing got in the way of their being able to really tell a decent story. Plus the Animus section where you were forcibly wrenched out of your suspended disbelief by the very game that had put it there, in order to carry out some task of indescribably tedium or to play through some exposition of a plot which was tissue-thin to begin with... Ugh. The setting was enough for me, adding in mystical future/aliens mumbo jumbo didn't help any, and made for several very silly endings. Real threat from real people with no mysticism would have suited me just fine.