Darksiders III (Xbox One/PS4/PC)

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DjchunKfunK
 
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Re: Darksiders III (Xbox One/PS4/PC)

Postby DjchunKfunK » Sat May 06, 2017 9:22 am

Yeah I agree Dave it looked very average. It looked like there were barely any different attacks so it was just a case of hitting the same button over and over until stuff died.
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Quietman
 
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Re: Darksiders III (Xbox One/PS4/PC)

Postby Quietman » Sun May 07, 2017 8:14 pm

It's almost as if it's an early build and they haven't fleshed out the combat system yet ¬_¬
IMO :P :wink: :P :wink: :P :wink:
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DjchunKfunK
 
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Re: Darksiders III (Xbox One/PS4/PC)

Postby DjchunKfunK » Sun May 07, 2017 8:19 pm

I mean you're guessing that that is the case, but if they haven't fleshed out the combat then perhaps don't show so much of it.
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Prey
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Re: Darksiders III (Xbox One/PS4/PC)

Postby Prey » Fri Dec 15, 2017 8:29 pm


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Mantis
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Re: Darksiders III (Xbox One/PS4/PC)

Postby Mantis » Wed Dec 20, 2017 7:09 pm



More official footage.

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Re: Darksiders III (Xbox One/PS4/PC)

Postby Prey » Sun Dec 24, 2017 11:41 am

I dunno I'm still not sold on the single whip weaponry as I loved nothing more in the previous games than mixing up newly found weapons and upgrading them. Unless of course that is included in the game and we have simply yet to see it due to its still in early development nature. Also I don't get why many are sayign ti has completely lost the much loved art style of the first games as it seems to be pretty much in the same vein to me only a tad more realistic than before.

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