Sonic Mania

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Raid
Duke of Preys-World
 
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Re: Sonic Mania

Postby Raid » Wed Sep 27, 2017 11:44 am

Hey look, there's another Sonic game out soon!



I think it's telling that this looks like a bad fan game compared to Mania's official offering. I can't understand why Sonic Team don't get that the physics are so utterly key to this style of platformer; Sonic just seems to speed up and slow down at random, whereas in Mania there's smooth acceleration. Obviously the level design and music are important too, but unless the basic character movement is satisfying, then the game just becomes a chore.

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Paul
 
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Joined: Sat Oct 04, 2003 7:20 pm

Re: Sonic Mania

Postby Paul » Wed Oct 11, 2017 2:37 pm

I bought this game for my kids (well, mainly my 3 year old - t'other is too young yet) because they both have an interest in Sonic.

Have to admit, I haven't even made it past Flying Battery yet. It's an accomplished Sonic game for sure, but apparently Sonic just doesn't do it for me any more. That said, I did nearly die of nostalgia whilst playing through Chemical Plant zone. Especially when I got crushed at the very same point I used to as a child :lol:

"NOT THIS SHIT AGAIN! FUUUUUUUU!"

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