Assassins Creed: Origins

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Re: Assassins Creed: Origins

Postby Pew-Pew » Sat Mar 24, 2018 8:04 pm

I have to say I like this game, though ultimately it doesn't feel that different from the previous entries in the series that I've played. I love the setting though, and it looks great.
Prey wrote: plus i rally want to jukmp on my wife but she ssleep.

i might ha ve to giver her a moo o rtwo


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Re: Assassins Creed: Origins

Postby Prey » Sun Mar 25, 2018 10:51 am

I was happily playing the game last night and had reached my first true milestone at the 40 hours mark when suddenly while sat atop a great pyramid I began getting graphical artifacts everywhere so I slapped on the in game performance UI and my cpu was at 100% once again and this time wasn't dipping back down to the 90's or even lower as per the norm. I changed a few settings and lowered to 30fps and 1600x900 then restarted the game but still it cropped up again right away and after a few minutes I decided yep it's time to stop playing before I cook my CPU. Then it suddenly occurred to me that I had experienced this issue before when Ubisoft released a new update for Wildlands and I suddenly found myself unable to play the game at all for a few weeks due to it when I had had no issues with performance at all prior to updating and not only that I also remembered this specfici PC GAMER article covering the issue last year...

Ubisoft has bolstered it with VMProtect, which adds another layer of digital armor that crackers have to get through, and according to the report it drops the game's performance by an estimated 30 to 40 percent.

This is all based on the word of a cracker who claims to have obtained AC: Origin's binary code. "This layer of VMProtect will make Denuvo a lot more harder to trace and keygen than without it," they said. "But if you are a legit customer, well, it’s not that great for you since this combo could tank your performance by a lot, especially if you are using a low-mid range CPU. That’s why we are seeing 100 percent CPU usage on 4 core CPUs right now for example."


https://www.pcgamer.com/ubisoft-says-as ... ue-to-drm/

Upon googling the problem there's a whole slew of reports on it going back months on a wide array of different CPU's...

https://www.google.co.uk/search?client= ... pF-SSqnOxY

I know my CPU is below the requirements needed but it was genuinely holding up extremely well until last night. And so once again here I am stepping away from yet another Ubisoft game I was thoroughly enjoying (hello Far Cry 4) even though it is actually perfectly playable with my now current CPU with some tweaking as shown below:



Oh come on you didn't honestly think Prey would have zero issues when playing this, did you? Oh you fucking fool. :P :lol:
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Re: Assassins Creed: Origins

Postby Jez » Sun Mar 25, 2018 10:59 am

Weird how it crops up after a long period of it behaving for you. Could it equally disappear again?

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Re: Assassins Creed: Origins

Postby Prey » Sun Mar 25, 2018 11:04 am

I actually had the in game performance UI running for about 30 minutes before I finally came off and obviously CPU usage would ramp up when in populated areas but then sometimes it would just go up in random areas too for little to no reason at all. It was just completely unavoidable no matter the settings or my location in the game it would fluctuate and top out in one area one moment but then say I died and reloaded it would drop down once again. I have no idea how the hell it;s so random and again no amount of setting changes made a bit of difference whatsoever even if I dropped the scaling resolution down to as low as 50% which is the lowest it can go to and is just plain nuts.

edit: Incidentally my GPU temps in the same UI never went above 58 and sometimes would be as low as 48 so I know the artifacts were nothing to do with GPU usage while gaming.

Over the weekend, gamers have taken to the Steam forums to whine about the CPU load, with one Assassin's Creed player reporting a 100 per cent load on all four cores of his processor even when lower graphics settings were used.

"It really doesn't seem to matter what kind of GPU you are using," another complained. "The performance issues most people here are complaining about are tied to CPU getting maxed out 100 percent at all times. This results in FPS [frames per second] drops and stutter. As far as I know there is no workaround."


https://www.theinquirer.net/inquirer/ne ... -drm-tools

Actually crazy to think this is still a valid issue with the game months after release. I used some arctic thermal paste for my new CPU and applied it properly and I also have an Arctic Freezer Pro 7 cooler installed so am not using any stock cooler. Every other game I have run so far is completely fine so trust it to be a Ubisoft game that caused me problems.
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Re: Assassins Creed: Origins

Postby Lee » Sun Mar 25, 2018 1:56 pm

It's suppoesdly the DRM they use that is always running that causes all these 100% spikes. That's what I keep on hearing about the game.
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Re: Assassins Creed: Origins

Postby Prey » Mon Mar 26, 2018 7:22 pm

Well I've only gone and managed to fix my issue and have now continued playing. Although I have still had to drop a fair few settings such as dynamic clouds I have now put more load on to the GPU instead and locked the frames to a solid 30fps. You can see my current usages in the bottom right corner of this screenshot I just took...

Image

All I did was set my PC to high performance management mode and then limited the maximum processor state from the default 100% down to 90%.
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Re: Assassins Creed: Origins

Postby Jez » Mon Mar 26, 2018 9:10 pm

In this day and age people shouldn't have to be tinkering this way to get their games to work right. Great you've sorted it though at least you're back in the saddle again.

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Re: Assassins Creed: Origins

Postby Prey » Sat Mar 31, 2018 8:38 am

Technical stuff aside I've now fully hit my stride in the game and hit around 50 hours of play time and I have to say there's more depth to this Assassin's game than your typical fare, much more. There's many a quest during time spent in The Witcher 3 which you would come across something more than just killing witches and the like at some point you would come across a quest that was impactful and had you thinking about it long after you had completed it. When Ubisoft said they had taken a leaf directly out of TW3's book they genuinely were not lying either and specific quests such as
Spoiler: show
The Crocodile's Scales (Shadya)
which I only completed last night prove this to be the case very effectively indeed. It's pretty much haunted my thoughts ever since as what started out like a completely standard quest turned out to be anything but and it was all highlighted even more so by Bayek's very own emotional reactions which took me completely by surprise and left a lump in my throat. This was something Assassin's Creed games that are so caught up in killing and rescuing in such a black and white fashion normally don't even touch upon - true lingering emotional depth.

Spoiler: show
All the while I was running back to the last part of the quest I never once considered I wouldn't be able to save her or that indeed her death would have such an impact both on proceedings within the game and on myself while playing. I simply saw it as as a oh well I will just dive down and bring her back up, but by the time I'd even thought this notion it was already too little too late. Unexpected, tragic but so superbly well handled all at the same time. Even though she had only even been introduced not long before it still knocked me for six.


What it served to do was make what would be an otherwise generic quest that bit more personal and evoked emotions of Bayek making somebody pay for it. Hooray then for TW3 yet again and for developers inspiring other developers to push the boundaries of game series' they have long since flogged to death into brand new and extremely welcome realms of greatness.

I've not even reached the Arena yet. Slow Prey is slow. :oops:

While I'm here this sounds very cool and is coming to the PC version, basically a kind of god mode...

The Animus Control Panel will give players the ability to fiddle with 75 parameters across 11 categories. Details won't be revealed until it's closer to release but the image below shows sliders and toggles for options including diving speed, NPC movement speed, melee and ranged damage scaling, assassination and adrenaline abilities, and of course the maximum number of tamed animals.

The new menu will come with three pre-made presets (the image indicates a "God Mode" preset, although looking at the sliders I'm pretty sure you could go godlier than that) and player-created presets will be shareable through a dedicated forum.


Image

https://www.pcgamer.com/assassins-creed ... ons-on-pc/
Lee wrote:Holly fuck who is this above my comment?!


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Re: Assassins Creed: Origins

Postby Prey » Fri Apr 06, 2018 1:24 pm

As of yesterday evening here's my current progress in the game. Level 35. 68 hours played. 58% total progression. 'Sobek's Child' - Reunion Quest mission was the last one I completed, which was unexpected but fun.

Image

Of course I have some stocky heavy armour in my inventory but I much prefer the cloth physic based persiany looking type clothing as running around in say The Spaniard armour makes me feel as though I am playing an open world For Honor and not an AC game at all. Still got a long way to go on the upgrades as you can see but I'm holding my own in the game world as is although I can still quite easily get killed off higher level packs of lions and the like if I stray into their territory. I went ahead and bought the games Season Pass seeing as though Uplay was having a very well timed sale so I have much more to look forward to once I'm done with the base game. Two completely new maps for a start much like the way Wildlands handled its own DLC.

Spoiler: show
Meeting a very young Ezio for instance was unexpected but great knowing I would inspire him to become the man he later becomes.


The game deserves your attention. That's all I know.
Lee wrote:Holly fuck who is this above my comment?!


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