I reckon it could get pretty tactical, it depends how resilient you are as the protagonist. Setting up things like ambushes and what not would seem fairly achievable and as an open world game it would require a lot more off the cuff reaction type stuff than immaculately planned missions (deciding on fall back points and things like that), especially when enemies can come at you from any direction. I already have lots of different tactical scenarios in my head just from that demo piece and no doubt that is just one of many possible set ups. I think it'll play more like splinter cell co-op than Farcry's slightly more "action" affair, especially with the stealth opportunities.
IMO Dean Learner: I said the fuck you don't do wet wipes.
The kicker for me will be whether the opponents in a given area are pre-populated or spawn in as happened in some previous R6 titles - if the latter then open world tactics become nigh on impossible.
Such a mixed bag of emotions - on the one hand a new R6 game aimed purely at co-op fun and games, set in an open world - holy crap that is Snowy-nirvana. On the flipside - Ubisoft. Unparalleled masters of taking the wonderful and turning it into buggy formulaic shite, or just fucking it up.
RCHD wrote:Snowy is my favourite. He's a metal God.