Steam wrote:September 3rd Update and Patch Notes
4 September - Yorick
Good news - testing for the interim patch has been completed and it is now available for those who already have Batman: Arkham Knight for PC. As a reminder, below are some of the major fixes and improvements that will be addressed with this patch:
Reduced frame rate hitches
Optimizations for system memory and VRAM usage
Improved performance on all GPUs (requires the latest drivers)
More Comprehensive In-Game Settings
Fixed low resolution texture bugs
Fixed hitches when running on mechanical hard drives (HDD)
In addition to the above, we’re continuing to work on the following for future updates:
Adding support for SLI and Crossfire
Adding support for the latest DLC & Season Pass content
Adding support for additional updates such as Photo Mode
Continued improvements and bug fixing for a Windows 7 specific memory issue that occurs on configurations with 8GB of system RAM and some NVIDIA GPUs during extended game play
Continued improvements for Windows 10 specific issues on systems with some AMD GPUs
As always, we will monitor for any additional issues that come up and will provide further optimizations and bug fixes along the way.
We would like to thank everyone for their patience and invaluable feedback. We’ll provide ongoing updates here as they are made available. In the meantime, please enjoy the game with the latest patch.
- Warner Bros. Interactive Entertainment
Terry Pratchett wrote:Humans would do anything to see if it was possible. If you put a large switch in a cave somewhere, with a sign on it saying 'End-of-the-World Switch. PLEASE DO NOT TOUCH', the paint wouldn't even have time to dry.
As many of you know, we released a major patch for Batman: Arkham Knight PC a few weeks ago. While there were significant performance improvements made to the game, the teams are continuing to work on the additional updates that were outlined in our previous post. We expect these updates to be ready at the end of October, at which time the PC version will be made available for purchase. In addition, support for all DLC that has been released for the console versions will be in place.
Tweaktown wrote:Batman: Arkham Knight needs 12GB RAM on Windows 10 PC's
Although Batman: Arkham Knight has finally made its way back onto Steam, it looks like Warner Bros. hasn't made any actual progress in the last fourth months of tweaking--the game is still very much a mess on PC platforms, so much so that gamers will need a minimum of 12GB of system RAM in order to counteract Arkham Knight's huge performance issues.
As soon as Arkham Knight was re-released on Steam, gamers started to realize that little to no actual improvements had been made. The latest Batman game still doesn't support multi-GPU Crossfire or SLI setups, meaning enhanced graphics performance is off the table. The game still doesn't play very well on Windows 7, leading to hard-drive paging issues during extended periods of play. But the biggest let down is that you won't even be able to play the game if you don't have at least 12GB of RAM. "For Windows 10 users, we've found that having at least 12GB of system RAM on a PC allows the game to operate without paging and provides a smoother gameplay experience," reads an update from Warner Bros. Digital Foundry also notes that the re-released version of Batman: Arkham Knight is pretty much the same version as the September update, noting that no significant changes or improvements appear to have been made. The caped crusader's sordid saga will likely continue as Warner Bros. scrambles to patch-up this PC catastrophe, and it might be another four months before any actual progress is made.
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