GTA IV PC - Three Years on

Shoot the shit.
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Re: GTA IV PC - Three Years on

Postby JohnyHumf » Tue Dec 18, 2012 8:14 pm

Looked great in 2008, but the frame rate on PS3 is horrific.

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Re: GTA IV PC - Three Years on

Postby Papa Lazarou » Mon Dec 31, 2012 2:26 pm

Indeed, I thought my PS3 was faulty.
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Re: GTA IV PC - Three Years on

Postby JohnyHumf » Tue Jan 01, 2013 5:07 pm

PC is definitely the one to play it on these days, PS3 looks horrible and 360 has some really noticeable pop-in.

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Re: GTA IV PC - Three Years on

Postby Prey » Wed Apr 03, 2013 11:56 am

Gonna give the editor a try later today thanks to Dave inspiring me to do so. Any tips would be most welcome.

Also I suspect many of us will be playing GTA IV leading up to GTA V's release so I'm also going to give the latest iCEnhancer a go too.
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Re: GTA IV PC - Three Years on

Postby Mantis » Wed Apr 03, 2013 12:05 pm

I'm not sure how wise it would be to try and use the editor if you're installing HD graphics mods, it's already a tad on the unstable side.

It's actually really easy to use, it just takes bucketloads of time to position every camera cut.

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Re: GTA IV PC - Three Years on

Postby Mantis » Thu Apr 04, 2013 12:00 pm

Got a little carried away with trying out some different ideas and ended up finishing the next episode already.


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Re: GTA IV PC - Three Years on

Postby Prey » Sat May 04, 2013 5:17 pm

Myself and it seems many others are still slogging through the GTA IV experience before GTA V comes along and wipes it off the map completely. EDGE online's Dave Meikleham is too, for the 5th time no less...

At this point I must confess a smidge of an obsession for the 2008 open worlder. I’ve played through Rockstar North’s Rotten Apple adventure four times. It’s now reached the point where I feel so comfortable navigating its intensely familiar hive of sociopathic streets, I could draw you a mental map charting a taxi-stealing, pigeon-shooting, unique stunt jump-strewn journey through the Edinburgh developer’s twisted love letter to New York.

And yet somehow, I’ve only just realised you can spare enemies during a fifth run-through. Opt for the game’s manual aiming over the overly handheld lock-on system and you can merrily fill gangsters’ shins with a concentrated, incapacitating, but crucially non-lethal, dose of lead.

Reaching the graffiti-smeared corners of South Bohan roughly a third of the way through GTA IV, I flicked to the stats screen and was greeted by a welcome surprise. I’d ‘only’ killed 21 people. Now, this may seem trivial, but this numerical wrap sheet represented a concerted effort on my behalf to play the part of Niko The Merciful. By repeatedly forgoing the obvious headshot and shooting foes’ legs until they keeled over, I’d purposely spared two thirds of the virtual low-lives the game had forced me to fight.


http://www.edge-online.com/features/sti ... t-auto-iv/

"Niko The Merciful". I doubt many of us ever met that guy.
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Snowy
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Re: GTA IV PC - Three Years on

Postby Snowy » Sat May 04, 2013 5:43 pm

Haha hell no! Nico is always a bad man to cross when I am at the controls...
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Re: GTA IV PC - Three Years on

Postby Edwin » Sat May 04, 2013 7:19 pm

You don't have to shoot them in the legs, just not in the head. Once they go down you just don't shoot them any more and they will hobble away. Or stop being a pussy and shoot them in the head.
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Re: GTA IV PC - Three Years on

Postby Medicine Man » Tue Apr 10, 2018 1:24 pm

Apparently, like San Andreas and Vice City before it, some tracks from the GTA IV soundtrack will be removed from the game at the end of the month due to licenses expiring...

http://www.kotaku.co.uk/2018/04/09/some ... be-removed

Not specific details other than "a lot of music" will be removed on the 26th of April.

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