Prey wrote:I'll be buying this come Friday having watched the copy I bought my son being played the last day or so. I honestly don't get why the SWAT 4 fans among you aren't really feeling what this game has to offer. Maybe one of you will explain it to me and tell me to fuck off. B my guest.
I am not about to tell you to fuck off mate, not so soon after you have come back!
For me the game has got it all wrong - a lot of my gripes are in my earlier post but it largely depends what you want from the game. Me, I want a tactical co-op shooter, something they purport to give you. However what they actually give you is a co-op game where you can't choose your map, have to have objectives which require a team of 5 players to make it work (play it with less and you die), respawning bad guys making the tactical element laughable, bullet-sponge enemies, honestly I couldn't be more disappointed with what they have done to the co-op option.
If you want it for an adversarial shooter you may find a great game, I wouldn't know as I don't play them. If you are happy to jump into co-op with a bunch of randoms, again you might find something to like (if you can take the lack of any tactical clearance). I would be happy to get you into a game with me and my usual tactical co-op buddy so I can try and wring a little more life out of it, but for all the reasons above I am hugely disappointed.
They have built something that could be utterly brilliant, then completely hamstrung it for any fans of tactical shooters by removing realism in favour of big swarm-of-enemy gun battles on every map as often as possible - that is my core gripe.