Freedom Force 2 preview

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Almeister
 
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Freedom Force 2 preview

Postby Almeister » Fri Mar 12, 2004 9:53 am

Exclusive preview here at computergaming.com

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elgaucho
 
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Postby elgaucho » Fri Mar 12, 2004 10:45 am

The preview was interesting! Cheers for that al! :wink:

I like the proposed story for the game, seems like it might be a laugh, but I don't see them changing too much from the original game tbh.

Even if it isn't drastically different though, I think i'll probably pick this up. The first was entertaining enough, and two years on I suspect this will be too without it feeling like a cash-in.
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Almeister
 
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Postby Almeister » Fri Mar 12, 2004 11:18 am

No probs :wink:
It does sound interesting, and looks fun enough - very chaotic and frantic. I only played the demo of Freedom Force which I found pretty boring after a few minutes tbh and put me off buying the game. I like the superhero concept though, and the sequel has a lot of potential. Definately think City of Heroes will be great as well.
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Owen!
 
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Postby Owen! » Sat Mar 13, 2004 3:36 pm

Thanks for the link. :)

I want this game so darn much. 'Cos...ya know...Minuteman is cool. :D
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Dire
 
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Postby Dire » Mon Mar 15, 2004 2:14 pm

Owen wrote:Thanks for the link. :)

I want this game so darn much. 'Cos...ya know...Minuteman is cool. :D


hated the ponce to be honest
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Almeister
 
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Postby Almeister » Mon Mar 15, 2004 8:21 pm

Short interview here at ActionTrip

[b]AT: How's the newly improved AI coming along? Explain a bit about its new features and how it handles itself in combat.

IG: In the feedback we got from the original title, one thing that continually came up was the way the game forced players to micro-manage. You couldn't trust your teammates to take care of themselves. We're addressing this in FFVTR by giving the team AI more independence. In other words, your team is not going to stand by idly while they get pummeled. They're going to hit back
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Gibby
 
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Postby Gibby » Mon Mar 15, 2004 8:27 pm

Huzzah! Freedom Force 2!


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