Fallout 76

The strategy of playing ones role.
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gpa-gone-west
 
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Re: Fallout 76

Postby gpa-gone-west » Mon Jun 11, 2018 6:20 pm

Not interested, based on initial viewing of the presentation. Players launching nukes, no npc humanoid characters, I don't think so.

But an interesting thing was said during the presentation:-

'there will be dozens, not hundreds, of other players in the world when you log in'

Thats a lot of map for just dozens of players!!!

Anyway, I guess November will reveal all.
Fate whispers to the warrior "You cannot withstand the storm"

The warrior whispers back "I am the storm"

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Edwin
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Re: Fallout 76

Postby Edwin » Mon Jun 11, 2018 7:58 pm

It would have been an interesting concept five years ago when griefing sims were all the rage. Fallout Battle Royale will drop in 2025.
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gpa-gone-west
 
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Re: Fallout 76

Postby gpa-gone-west » Tue Jun 12, 2018 7:24 am

A little more info from a question and answers session with Todd Howard:-

-There is a questline
-There are no NPCs, excluding robots. Quests can still be given by terminals, holotapes etc.
-PvP is still being tweaked. They don't want it to be griefy but want it to have drama
-You can decide to do PvP; being aggressive or ignoring it
-VATS exists but real-time, not slow-mo
-Fallout 76 will evolve over time, taking feedback into account and interaction with fans
-We love mods, 100% committed. Modding will be present but not at launch.
-Private world will be possible down the line

Full interview:-

Fate whispers to the warrior "You cannot withstand the storm"

The warrior whispers back "I am the storm"

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Sly Boots
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Re: Fallout 76

Postby Sly Boots » Tue Jun 12, 2018 10:05 pm

Edwin wrote:It would have been an interesting concept five years ago when griefing sims were all the rage. Fallout Battle Royale will drop in 2025.


I had this exact same thought when this was mooted. Bethesda ahead of the curve...
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