Obsidian have betrayed the principle of Chekhov's Gun: if you introduce a gun in chapter 1, it damn well better be fired by chapter 3. Tyranny introduces Kyros as a demigod, spends the entire game building up this myth around the character, eventually positions you as a possible rival and (in my case at least) ends up sending an army to stop you. This is great, I thought, I'm finally going to have the showdown to end all showdowns, or at the very least a confrontation with Kyros where I can question him/her about what the edicts are, who built the oldwalls, and dozens of other things.
But no. You issue an edict and... that's it. You get a message saying "Kyros sure didn't want to mess with that today! The army's gone home."
What? Are you serious, Tyranny? Are you flipping kidding me? That's like LOTR ending with Sauron discovering Frodo has the ring, calling back his armies and sending a message to Aragorn saying "Sorry guys, this shit's got too real. You can have the ring, I'll just stay in Mordor and be quiet."
I don't understand how this happened. Were Obsidian under extreme time pressures? Did the lead writer suddenly die of a heart attack on the penultimate page, Monty Python-style? It's an abomination of an ending that shames them as storytellers. With a bit more love and care and some resolution of... literally anything, especially your companion's stories (what happened to removing Barik's armour or Sirin's headdress?), it could have been a story rival for Planescape: Torment. It's that good, right up until the point where it fails to follow through.
This needs a special edition urgently.