Total War: Warhammer 2

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Quietman
 
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Re: Total War: Warhammer

Postby Quietman » Fri Jul 17, 2015 2:52 pm

IMO :P :wink: :P :wink: :P :wink:
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DjchunKfunK
 
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Re: Total War: Warhammer

Postby DjchunKfunK » Thu Jul 30, 2015 1:10 pm

In-game footage.

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Medicine Man
 
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Re: Total War: Warhammer

Postby Medicine Man » Thu Aug 27, 2015 4:42 pm

Introducing Dwarfen Axe and Hammer Units...


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DjchunKfunK
 
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Re: Total War: Warhammer

Postby DjchunKfunK » Wed Sep 16, 2015 1:22 pm

Eurogamer hands-on preview

Sounds like it is coming along nicely.
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Dr@gon-UK
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Re: Total War: Warhammer

Postby Dr@gon-UK » Thu Sep 17, 2015 4:18 pm



This really is looking rather tasty.
Terry Pratchett wrote:Humans would do anything to see if it was possible. If you put a large switch in a cave somewhere, with a sign on it saying 'End-of-the-World Switch. PLEASE DO NOT TOUCH', the paint wouldn't even have time to dry.

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Re: Total War: Warhammer

Postby Achtung Englander » Thu Sep 17, 2015 10:48 pm

for some bizarre reason I am wholly underwhelmed. Maybe because I know next to nothing of this universe and all the units require a learning curve
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Quietman
 
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Re: Total War: Warhammer

Postby Quietman » Thu Oct 01, 2015 10:04 am

So I got to play this at EGX (Of course I did) and whilst I've never really been that enthralled by the more historical total war games this one has me 100% on board. Everything felt very intuitive and like a really cool spiritual sequel to Shadow of the Horned Rat and Dark Omen.
IMO :P :wink: :P :wink: :P :wink:
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Marty Fuffkin
 
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Re: Total War: Warhammer

Postby Marty Fuffkin » Thu Oct 01, 2015 10:54 am

I assume this will now be cancelled as Games Workshop has decided to flush Fantasy down the toilet ¬_¬

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Re: Total War: Warhammer

Postby Medicine Man » Thu Oct 22, 2015 3:53 pm

Out April 28th next year with obligatory special editions...

High King Edition...

Image

http://www.totalwar.com/games/total-war ... ng-edition

Limited Edition...

Image

http://www.totalwar.com/Limited


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DjchunKfunK
 
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Re: Total War: Warhammer

Postby DjchunKfunK » Fri Oct 23, 2015 7:39 am

Locking a whole race up as pre-order/DLC is a bit shady.
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Me
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Re: Total War: Warhammer

Postby Me » Fri Oct 23, 2015 9:05 am

It's been standard in Total War for a few games. Shit, its been standard in Warhammer 40k games for ages.

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Dr@gon-UK
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Re: Total War: Warhammer

Postby Dr@gon-UK » Wed Nov 25, 2015 6:59 pm

Terry Pratchett wrote:Humans would do anything to see if it was possible. If you put a large switch in a cave somewhere, with a sign on it saying 'End-of-the-World Switch. PLEASE DO NOT TOUCH', the paint wouldn't even have time to dry.

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Dr@gon-UK
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Re: Total War: Warhammer

Postby Dr@gon-UK » Thu Dec 03, 2015 6:22 pm

Total War: Warhammer developer "disheartened" by pre-order DLC reaction

Total War: Warhammer developer Creative Assembly has told Eurogamer it found the negative reaction to game's controversial pre-order DLC "disheartening".

The announcement of Total War: Warhammer's release date back in October was overshadowed by an overwhelmingly negative reaction to the fact that the game would offer pre-order DLC.

The game's Chaos race would only be playable to those who were willing to purchase the game ahead of launch (or who were happy to pay to unlock them afterwards).

This isn't exactly a new position that Creative Assembly finds itself in. Back in 2013, Total War: Rome 2 smashed pre-order records for the series, partly thanks to a similar deal that saw the 'Greek States' (three playable factions) being sold as additional DLC, free to those that purchased early. Combined with a notoriously troubled launch, these huge pre-order numbers left fans feeling understandably bitter.

And yet Total War: Attila walked the same path with 'The Viking Forefathers' DLC being offered to those that pre-ordered, and now here we are again with 'The Chaos Warriors' for Total War: Warhammer. The outcry this time around seems louder than ever, perhaps because the Chaos race are such a core part of Warhammer fantasy - some tabletop fans will have been battling with and against them for more than 20 years. Within Total War: Warhammer, they'll also be one of only five starting playable races, which makes this pre-order DLC feel somewhat more significant.

I recently caught up with Rich Aldridge, the Games Designer for Total War: Warhammer, and asked him how the team felt about their fans' anger towards this decision.

Eurogamer: There are a number of people in the Total War community that aren't happy to see the Chaos Warriors being used as a pre-order incentive. Have you been surprised by that reaction?

Rich Aldridge: Yes and no. I think some people are always going to want to voice their opinion and be heard, and sadly that tends to be more negative than positive. They're a very important race and they do feature in the game. What we've decided to do is that we've added additional content and then made them playable. We didn't want to disappoint people. We actually thought by adding more content, that would make it an exciting pre-order proposition for them. But certainly all of the criticism that we've taken and the comments that have been made, we have been absorbing and taking on board for future products.

Eurogamer: The announcement trailer for Chaos Warriors has something like 40,000 dislikes. Do you think it's justified?

Rich Aldridge: It's disheartening, you know. You never like to see there being a negative aspect of the game, but it seems to be something which is becoming, sadly, a more common trend with a number of games. Again, I'd just like to stress that we feel that by adding the additional content that actually the users get a far better game in the long term. And, obviously, it is their decision whether they wish to purchase now or in the future. We leave that open to them.

As far as I can tell, much of the outrage surrounding the Chaos Warriors DLC stems from the feeling that this content has been removed from the main game simply to squeeze more money out of players.



That last line strikes a chord with how I've felt about a lot of DLC.

Terry Pratchett wrote:Humans would do anything to see if it was possible. If you put a large switch in a cave somewhere, with a sign on it saying 'End-of-the-World Switch. PLEASE DO NOT TOUCH', the paint wouldn't even have time to dry.

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Gibby
 
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Re: Total War: Warhammer

Postby Gibby » Sat Dec 05, 2015 12:46 pm

Yeah, it's not that we're against new content in the form of DLC; I'm really looking forward to the upcoming Total War: Atilla's Charlemagne for example. What's fucking bullshit is content being locked out and held hostage for an extra tenner, or worse, for pre-ordering and placing your trust that they won't be releasing a broken piece of shit game like Rome 2 was when launched. Now, more than ever, Total War fans are waiting to see how a game is, even ignoring the suspiciously amazing reviews from "professionals" before they fork out the cash, and who can blame them? Locking out arguably the MOST important faction of Warhammer Fantasy (Chaos is what makes it, in many ways) is utter wank, as we know damn well they are in the game anyway.

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Re: Total War: Warhammer

Postby Achtung Englander » Tue Dec 15, 2015 11:59 am

Total War: Attila - Age of Charlemagne is out

I am betting the next Total War game will be Medieval III. Oh yes please.....
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