Kingdom Come: Deliverence

The strategy of playing ones role.
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Animalmother
 
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Kingdom Come: Deliverence

Postby Animalmother » Fri Jan 24, 2014 10:35 pm

Don't see a thread for this one. New FPS RPG set in Medieval times, looks pretty interesting. No magic, no dragons and no dark arising evil nonsense. Being made by one of the guys behind Mafia 2, so thats a plus. It's on kickstarter and I think they've already hit the total required.



Not out until 2015...shite :?

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Re: Kingdom Come: Deliverence

Postby JohnyHumf » Sat Jan 25, 2014 12:20 am

Looks lovely, it'll be interesting to see how large the battles will be.

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Subway Diet
 
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Re: Kingdom Come: Deliverence

Postby Subway Diet » Sat Jan 25, 2014 12:13 pm

Got their funding sorted within a day and a bit. Good on them!

Really looking forward to seeing how this develops.

Also, amusingly, before all the PS4 and Xbox One madness kicked off, weren't some websites teasing photos of this as being a "first look at the next generation"?
I vaguely remember screen shots of medieval fields and mention of Mafia developers. :-k
End of an Era

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Edwin
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Re: Kingdom Come: Deliverence

Postby Edwin » Sat Jan 25, 2014 1:01 pm

In the video they mentioned that they tried talking to publisher, the stuff in the video might be over a year old.
second_base wrote:You need to fuck off now...like right now dude.

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Re: Kingdom Come: Deliverence

Postby Edwin » Thu Feb 13, 2014 4:05 pm

A quick look at the combat system


It looks brilliant.
second_base wrote:You need to fuck off now...like right now dude.

Parv wrote:Edwin has been my least favourite forumite for a long time now.

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Scrappy
 
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Re: Kingdom Come: Deliverence

Postby Scrappy » Thu Feb 13, 2014 4:12 pm

Is..is that optimism? Coming from Edwin. Fuck me. Never thought I'd see the day.

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Gibby
 
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Re: Kingdom Come: Deliverence

Postby Gibby » Mon Feb 17, 2014 9:46 pm

I backed this quite early on. Would that I had the money for the highest tiers that get you a personalised sword!

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Scrappy
 
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Re: Kingdom Come: Deliverence

Postby Scrappy » Wed Feb 19, 2014 12:29 pm



Looks nice to say they are playing on an old version of their engine. Backed this morning :)

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Me
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Re: Kingdom Come: Deliverence

Postby Me » Wed Feb 19, 2014 1:17 pm

It's done well on kickstarter, 36 hours left and all but one stretch goal achieved.

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Edwin
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Re: Kingdom Come: Deliverence

Postby Edwin » Wed Feb 19, 2014 2:30 pm

Gibby wrote:I backed this quite early on. Would that I had the money for the highest tiers that get you a personalised sword!

In game or a real one?
second_base wrote:You need to fuck off now...like right now dude.

Parv wrote:Edwin has been my least favourite forumite for a long time now.

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Gibby
 
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Re: Kingdom Come: Deliverence

Postby Gibby » Wed Feb 19, 2014 4:53 pm

A real one, handforged and stuff!

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Prey
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Re: Kingdom Come: Deliverence

Postby Prey » Wed Feb 19, 2014 7:41 pm

£984,622 with 25 hours still left to go. Gonna breach a cool 1 million easy. :o
Mantis wrote:I was looking for your post about the new Assassins Creed to respond to earlier on and you've already deleted it. -_-

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DjchunKfunK
 
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Re: Kingdom Come: Deliverence

Postby DjchunKfunK » Thu Feb 20, 2014 2:35 pm

Apparently they have been sharing their tech with Star Citizen with Roberts wanting to include their character creation system in his game.

http://www.eurogamer.net/articles/2014- ... artnership
Check out my new gaming blog Player State. Updated every Wednesday.

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Gibby
 
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Re: Kingdom Come: Deliverence

Postby Gibby » Thu Feb 20, 2014 6:08 pm

It's breached a million. I hope the now unlocked magical dog friend mode can be switched off.

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Me
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Re: Kingdom Come: Deliverence

Postby Me » Sat Feb 22, 2014 1:06 am

Yeah, dog sounds a bit shit, they seem to be channeling fable 2 with it. Other than that it sounds fantastic.

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