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Re: Star Citizen

PostPosted: Mon Oct 10, 2016 10:07 am
by DjchunKfunK
I bet they stuck that sandworm in because of the stuff around No Man Sky.

Re: Star Citizen

PostPosted: Mon Oct 10, 2016 10:22 am
by DjchunKfunK
The demos I have seen always look pretty great, like the one below. It just feels like they will never actually get a game together.

https://www.twitch.tv/starcitizen/v/940 ... =02h11m00s

https://www.twitch.tv/starcitizen/v/94032328

Re: Star Citizen

PostPosted: Mon Dec 19, 2016 11:29 am
by DjchunKfunK
An early version of Star marine is now available for those with beta access. It hasn't looked that great from videos I've seen, very generic.

Re: Star Citizen

PostPosted: Mon Dec 19, 2016 11:32 am
by Jez
Haven't heard any feedback personally but it was looking very generic as you say. It's a one map tdm type of affair. Not sure what the net quality will be like though, prior to release there were Screenshots of internal testing over LAN showing pings up to 800! Ouch. On LAN.

Reading a bit about. Apparently they had to disable the space arena commander to get this on and the client must be manually quit and restarted after each game. Lots of crashes and graphical problems.

Re: Star Citizen

PostPosted: Thu Dec 14, 2017 7:55 am
by Lee
And that's Crytek now suing RSI over breaches in contract.



Cloud Imperium Games (CIG), the developer behind Star Citizen and Squadron 42, is being sued by Crytek for an alleged breach of contract and copyright infringement.

In its lawsuit, Crytek claims to have licensed CryEngine at a below-market rate, in an agreement that would have put its trademarks and branding at prominent display across Star Citizen. Crytek alleges that CIG began removing its trademarks and branding form Star Citizen around September of 2016, and attempted to minimize CryEngine’s prominence by stating that Star Citizen was built on top of “Star Engine.” This was only made worse when CIG switched from CryEngine to Amazon’s Lumberyard earlier this year, entirely removing the CryEngine branding, which Crytek claims puts CIG in breach of contract.

Crytek also states that it licensed its engine to the developer for one game – Star Citizen – but alleges that CIG appears to be creating two games – Star Citizen and Squadron 42, the latter being a single-player game being sold separately. Crytek claims to have notified CIG of this contractual violation in February 2016, and alleges that CIG ignored its concerns and began selling Squadron 42 as a standalone game shortly thereafter.

The decision to switch from CryEngine to Amazon’s Lumberyard itself is also an infringement on its agreement with CIG, according to Crytek. As per the agreement, Crytek claims that CIG agreed to exclusively use CryEngine for the development of Star Citizen. It must be noted, however, that Amazon’s Lumberyard is also based on CryEngine, licensed from Crytek.

Read more about it here

Re: Star Citizen

PostPosted: Thu Dec 14, 2017 10:12 am
by Jez
Big shitstorm here for this utterly mismanaged overpriced JPG selling swindle.

Re: Star Citizen

PostPosted: Thu Dec 14, 2017 12:33 pm
by Rusty
I'm still a backer. I have high hopes but don't follow it closely so I'll wait until it comes out (if ever)

Re: Star Citizen

PostPosted: Thu Dec 14, 2017 12:38 pm
by Raid
I'm still remaining vaguely hopeful, as the stuff they've shown has at least been quite impressive. Still, I've nothing invested in it, I'm happy to just wait and see if a game does eventually emerge.

Re: Star Citizen

PostPosted: Thu Jun 21, 2018 7:38 am
by Snowy


:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:

Re: Star Citizen

PostPosted: Thu Jun 21, 2018 10:30 am
by Medicine Man
I've said it before and I'll say it again.

Star Citizen is clearly a massive Ponzi scheme.

Re: Star Citizen

PostPosted: Thu Jun 21, 2018 12:34 pm
by Jez
Was a backer. Got a full refund.

Load of old pish that'll never see the light of day in it's promised form. Chris Roberts might be a "visionary" but he can't deliver what he envisions. It's all snake oil salesman from him.

Maybe someone will one day pick it up like Microsoft did with freelancer and release "something" one day.

Re: Star Citizen

PostPosted: Thu Jun 21, 2018 2:01 pm
by Rusty
I'm almost in that boat. I really want to see what the game actually becomes but like most software development, scope creep is killing it.

I had signed off the backer money but £50 would actually be quite handy now and if (highlight the if) it eventually releases and (highlight the and) it's any good he can have my money then.

Re: Star Citizen

PostPosted: Thu Jun 21, 2018 2:18 pm
by Raid
I find it amusing that I technically bought in to Star Citizen when I chose one of its bundles as part of a GPU free games promotion. The funny thing is that it wasn't even my current GPU. I suspect that by the time they stop adding stuff to the game and actually release it, this card will be inadequate to run it too.

Re: Star Citizen

PostPosted: Thu Jun 21, 2018 3:16 pm
by eVoL
Raid wrote:I find it amusing that I technically bought in to Star Citizen when I chose one of its bundles as part of a GPU free games promotion. The funny thing is that it wasn't even my current GPU. I suspect that by the time they stop adding stuff to the game and actually release it, this card will be inadequate to run it too.

If you read the fine print it says “additional purchase may be required for full game” so I reckon we have a 50/50 chance of owning it....

Re: Star Citizen

PostPosted: Thu Jun 21, 2018 3:26 pm
by Raid
Perhaps; all I know is that I could log in and download an alpha version a year or two back when I tried it. It's been so long (and I had so little invested anyway) that I won't care if I need to actually buy the game if it ever gets released. I'll happily buy Squadron 42 if that's a separate product, as I suspect it will be - from what little of it we've seen it looks like there's a lot of effort gone into it, and that sort of story-led space sim is a genre I want to encourage production of.