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Re: CD Projekt RED Announces Cyberpunk

PostPosted: Tue Jun 12, 2018 7:12 pm
by DjchunKfunK
I'm slightly concerned if it is first person as that changes a lot of the dynamics in the game especially conversations with NPCs.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Tue Jun 12, 2018 8:22 pm
by Dr@gon-UK
First gameplay details about Cyberpunk 2077 revealed from the behind closed doors E3 2018 demo

As we’ve already reported, CD Projekt RED has shown Cyberpunk 2077 behind closed doors. And thankfully, the first gameplay details from this build have surfaced online. According to the reports, Cyberpunk 2077 will be a first-person RPG with the camera moving to third-person during curscenes.

In the game, players assume the role of V who can be a man or a woman. The E3 demo featured a big level that have a Blade Runner feeling and players will be able to drive cars.

The stats players will pick at the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool, and these stats are all pulled from the original tabletop RPG.

Below you can find all the gameplay details from Cyberpunk 2077’s E3 2018 demo.

CD Projekt describes the game as a “first-person RPG.”
Gameplay is in first a first-person perspective, but switched to third-person during a cutscene.
You play a character named V (as in the letter).
V can be a man or a woman.
The stats you pick at the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool.
These stats are all pulled from the original tabletop RPG.
You can drive cars in the game, and seemingly toggle between first and third person during this.
While driving in first-person, the U.I. appears diegetically on the windshield.
CD Projekt also described Cyberpunk as a “mature experience intended for mature audiences.”
Like Witcher, you take missions from NPCs and have dialogue options in conversations.
It’s an open world that you open up more with “street cred.” For example, a specific jacket might raise it by 5%, allowing you access to new places.
Completing a quest levels up your street cred.
The UI in the demo is extremely minimal at — just a light compass and a small quest log.
UI expands during combat — enemies have names, health bars, and what appear to be levels.
Some enemies have question marks instead of levels, possibly meaning they’re much higher level than you.
Damage numbers pop up during combat.
There’s a bullet-time-like ability that allows you to slow down time.
CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large.
Obstacles have several solutions depending on your skills. For example, V got to a door, but his hacking skill was too low. However, his engineering skill was high enough, so he could open a panel and bypass the door.
There’s an inspection system lets you look super close at items and learn more about lore.
You use an inhaler to heal.
Gunplay feels slower than Doom or Borderlands, but faster than Fallout 4.
CD Projekt showed off some late-game abilities, including mantis-like blade arms and wall running.
A boss fight against a dude in an exoskeleton was shown. This included sliding under cars and taking cover.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Tue Jun 12, 2018 8:23 pm
by Dr@gon-UK

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Tue Jun 12, 2018 10:01 pm
by Edwin
They probably should put some of that stuff in a trailer for everyone to see. As it is people can (will) just make stuff up for clicks.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Wed Jun 13, 2018 10:55 am
by Jez
Yeah was thinking same thing Ed

That whole list could be extrapolated from pure educated guesswork and pulling detail out of the trailers released so far.

Just a shame CDP didn't have anything gameplay wise to show at this e3. Maybe next year :(

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Wed Jun 13, 2018 11:24 am
by Dr@gon-UK

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Wed Jun 13, 2018 3:13 pm
by Jez
Interesting read. Seems very like Deus Ex but hopefully with the CDP touch on everything especially story, setting and narrative.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Thu Jun 14, 2018 11:04 pm
by Edwin
Fan boys are really mad about the game being first-person.
https://forums.cdprojektred.com/index.p ... .10970207/

Where were all these people with motion sickness when VR was the next big thing?

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Fri Jun 15, 2018 4:45 am
by Subway Diet
It's funny, but my last attempt at playing The Witcher 3 was cut short because the third person camera was giving me motion sickness. :-k

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Fri Jun 15, 2018 5:59 am
by Sly Boots
Elder Scrolls and Beth's Fallouts have all been first-person, so not unduly concerned, plus Deus Ex was awesome so if it's more similar to that it's not a bad thing. Not really seeing the issue.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Fri Jun 15, 2018 6:58 am
by Snowy
Edwin wrote:Fan boys are really mad about the game being first-person.
https://forums.cdprojektred.com/index.p ... .10970207/

Where were all these people with motion sickness when VR was the next big thing?


Bugger me, a 175 page whine? :lol:

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Fri Jun 15, 2018 7:33 am
by Rusty
There's a lot of people that say they get motion sick from first person games. Is that still a thing? That must really narrow down their game choices.

Well, I just hope it's a fun game. It's on my radar now.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Fri Jun 15, 2018 10:09 am
by Lee
There was a few lies being spread about the game and some jumped to the conclusion that since it was going to be first person view it was a shooter and not a RPG as well. I bet some have said that in that mega thread.



I get headaches if games are forced to run at console fovs in fps. Thankfully it's a rare thing now.

There is ways to combat motion sickness. Better spec pc for higher framerates and fov, turning off headbob if possible. And the most culprit for it, swapping your cheap screen for something better specced. Also get your eyes tested.

Not a fix that many would do or can though and it lessens the effects not completely cure it.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Fri Jun 15, 2018 12:39 pm
by Medicine Man
Hopefully the first person perspective will solve the horrendous character control problems evident in the Witcher.

Not trying to get too excited as its soo far off, but to say my tip is glistening would be an understatement. ;)

Enjoy that thought while you're having your lunch.

Re: CD Projekt RED Announces Cyberpunk

PostPosted: Fri Jun 15, 2018 7:39 pm
by Jez
Fuck that bunch of troglodytes. Haven't Any of them played any Bethesda games?? If they haven't then where have they been. Motion sickness my 64th arse!

Fuckmuppets